The Binding of Isaac, which is available on Steam for both Mac and PC at the completely accessible price of $5, was created by Edmund McMillen. McMillen, one half of the team behind the indie game Super Meat Boy, was started as a small project, "a game in a week", as he told Ars Technica, and then, "it just ballooned." The game, which has some obvious influences, nonetheless draws the player in after a few moments to a wonderfully twisted aesthetic experience. Navigated with the WASD keys, and using items and weapons with he arrow keys, the character explores dungeons, fights bad guys, and uncovers treasures and solves puzzles similarly to the way one did in Zelda (but as one gamer comment described it, "Zelda on crack"). The game also features randomly generated dungeons, but also enemies and items, which makes the replayability almost endless in its combinations. In addition, there are a selection various bosses and items that changes how your character looks and acts, as well as a number of different endings. All change the experience the player has each time he or she plays the game.
Despite the game's mechanics, richness, and affordability, there's still the theological and emotional content of the game's storyline. Isaac, the child, is essentially fighting for his life having escaped his mother's attempt at religious sacrifice. Though the artwork may look humorous and the adventure platform is entertaining, the storyline is nonetheless dark and deeply provocative. The Binding of Isaac hits gamers on a number of levels, and provides hours of fulfilling play and replay... and all for just five bucks!